Chronos
A custom designed in-game persistence system for advanced logistics, personnel payments, and constant in game tracking.
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Training
Theseus utilizes military tactics and procedures optimized for PMC standards. Covering the basics as well as more advanced roles and leadership skills.
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Contracts
Missions in Theseus are conducted under the form of contracts. Covering a wide range of objective types and locations, no two contracts are the same.
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Equipment
Theseus does not enforce standardized gear. You will be responsible for your own apparel, weapons and ammunition.
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RANKS

We have some changes that have to be announced in regards to our contractor structure. Previously, Theseus used military ranks and as a way to note level of training. Although a traditional military hierarchy makes sense given the nature of our operations, it's not realistic to have as contractors. Ranks have been removed for realism reasons and are replaced by a custom contractor hierarchy.


It's time for a short news update!

We've had a couple of fantastic campaigns happen over the past few months. We moved from the gritty jungle Cambodia to tribal areas of Afghanistan, Lythium. Big thanks to Krestoffer Kresky and Kelly Gingras for running those well-made campaigns, and also to any other contributing to the mission making!


A long standing conflict between two major military factions has erupted into war. The two factions have had a troubling relationship for a long while, as the Cambodian Defence Force (CDF) sought to improve their relationship with the US, while the Red Star Militia (RSM) was leaning towards Russia. With the government not being able to deal with the situation properly, the two military forces were constantly on each others toes for years.


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